Technical Artist with almost 7 years of production experience who's seeking an opportunity to work within a creative environment and with a skilled team where I can gain experience and continue doing what I enjoy, that is bringing characters and stories to life.
Specialties: Rigging, Tool development & Animation
Senior Cinematic Technical Artist: Feb 2019 to Jul 2020
Lead Cinematic Technical Artist: Aug 2020 to Present
Rigging TD: Feb 2013 to Jan 2016
Lead Rigging TD / Assistant Head of Rigging: Jan 2016 - Jan 2017
Supervising Rigging TD / Head of Rigging : Jan 2017 - Present
* Solve setups for complex assets
* Support, manage and develop team.
* Plan and schedule assets.
* Manage and meet the quality standards for each project.
* Develop tools for production
Fulfilling freelance contracts for Technical art and animation.
* Rigging of provided assets (Ranging from standard and non-standard character and props).
* Animation for characters and props.
* Meeting the standard of quality (and beyond, if possible within the deadline) required by the clients.
* Pipeline support
* Tool development to aid in the process of asset production (using Python)
* Schell Games
* Tau Films
* Any Arts Production