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Epic Games - Rigging fellowship 2026

Epic Games - Rigging fellowship 2026

Outcome of the two week workshop on the rigging an animation tools in Unreal Engine 5.7.

It was a really fun experience, my first real time working with Unreal Engine properly and I learned a lot.

Here's a biped rig, along with the dragon that's a custom FABRIK solver I made in the Control Rig graph and then an example of a collision setup I had made in Maya, but this time in Control Rig